Terra Orbita is a project for the HEIM Technical museum in Hengelo (OV), in The Netherlands. We were tasked with informing children, aged 6 to 16 of both genders, of different detection methods.
The game is played on touchscreens, where children can log in and then play the game. While having a good time playing the game we hope they’ll learn something about the detection systems and the purpose of the game.
Here we thought of a space orbit cleaner, where the player has to fly around the orbit of Earth to clean it from flying debris and meteoroids.
In the game you control a spaceship. This ship has the ability to clear the orbit of Earth from flying debris and meteoroids. To find the space debris you have to use one the dectection systems (InfraRed / Radar). You’ll have missions and ship upgrades along the way as you learn new methods on how to clean space!
- Switch between radar and infrared
- Infrared to see drillable meteoroids
- Radar to see metal debris
- Clean Earth’s orbit
- Avoid incoming meteorites
- Proceed through missions to upgrade your ship!
- Get as many points as possible to beat your friends highscores
For this project I wrote a shader that makes earth transition between it’s light and dark side. When the lands on earth reach the darker side of earth, lights in it’s cities will be on.