The main focus on my part was gameplay and UI implementation.
- Game Events
- Building Events
- Player Feedback
- Game Economy
With a few members of the project group, we took the initiative to further develop the project after the initial project time had ended. During my graduation, while working on Architectural Visualization in Unreal, I continued to help develop the project. I became the Lead Programmer for the project and helped with planning and decision making. Helping the new programmer who joined our project by getting started in Unreal.